Patterns for WebQuest Design

A 1.5-hour Workshop Presented at the EMINTS Winter conference,
Columbia, MO • February 24-26, 2004

Bernie Dodge, Ph.D.Educational Technology DepartmentSan Diego State University

0:00 Introduction
Introduction to design patterns. Discussion of design patterns drawn from architecture and from software design. A first look at WebQuest Design Patterns.
0:10 WebQuest Design
Overview of the entire WebQuest design process.
0:25 Practice 1
Try out the design patterns idea for yourself. If you were going to make a WebQuest about the pioneer era in Missouri, which patterns might you use?

Look at the full list of WebQuest Design Patterns and try Alternative History, Compilation, Exhibit, In the Style of, Parallel Diary, Recommendation, Simulated Diary, Time Capsule, Travel Account.

0:40 Practice 2
If you were going to make a WebQuest about the solar system, which patterns might you use?
0:50 Make Your Own Patterns
Where do patterns come from? Try making one of your own using South Carolina Elections as a starting point.
0:55 Choosing a Viable Topic or Goal
Let's apply the process to a WebQuest idea of your own. Look at Step 1 in the WebQuest design process. The four criteria that must be met: using the web well; tied to curriculum; replaces a lesson you aren't happy with; engages higher level thinking. Jot down a few sentences about your topic.
1:15 Choosing an appropriate design pattern
Let's go back to the Design Patterns list and try to come up with a design for your WebQuest. Jot down a few sentences about your design.
1:20 Q&A
You've got questions? We've got answers and more questions.